What if you woke up in the middle of the night to find yourself hunting down your enemies? It sounds strange, but exciting... so I decided to try it... not in real life, because no one cares enough about me to be my enemy, but in my game.

[ Please read the 'Main Gameplay Loop' section on this page or watch the gameplay video , if you found the game mechanics confusing ]



Controls : 


MOVEWSAD or the arrows
SHOOTCTRL or left mouse button 
TURN LIGHT ONright mouse
DASHSPACE
FULL SCREENF
HIDE CLOCKT
PAUSEESC



Main Gameplay Loop 

the main gameplay loop is :

you walk around your house and notice if something moves, changes shape, or appears unexpectedly. This means there is a monster ( an 'Uninvited Guest' ) nearby. To reveal the monster, you need to use your flashlight on it. There are three types of monsters: 

1-normal zombie.

 2-zombie that throws projectiles.

 3-The boss ( THE HIDING GHOST )

Your main goal is to find and kill the boss to free its soul and make it leave your house. not that the boss will disappear after a short time when it appears, and you'll have to find it again until you finally defeat it. You must do all of this before midnight. After midnight, the boss and every single monster still alive will attack you directly , you can still defeat the boss but it will be so much harder



GamePlay :


note :

this game was made for the GOEDWARE-game-jam-halloween-2 in 5 days   < hope you like it >


credits :

the game was fully made , developed and and drawn by me PixelQuest 

except :

sfx : 

  1. planarian 
  2. opengamer 

music :
I forget where I got the music from , but I will add the link as soon as I found it

font :
https://narehop.itch.io/handimandy-free

Updated 23 hours ago
Published 4 days ago
StatusReleased
PlatformsHTML5, Windows
AuthorPixelQuest
GenreAction
Made withGodot
TagsGame engine, Ghosts, Global Game Jam, Godot, Halloween, Horror, Top-Down, Top down shooter, Zombies

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hiding_ghost(windows64).zip 34 MB